Ahoy there reader! Today is a very special day on the seven seas. We’ve been asked to provide card choices for the Rogue Cube over at RogueDeckBuilder.com. A vast ocean of possibilities lies ahead of us, so grab your peg leg, cutlass, and treasure map, we’re going on an adventure. Here be the parameters:
We are doing a cube for Roguedeckbuilder and I was wondering if you can choose 1 card to add to the cube as well as 5 other cards that interact well with the card. For example, I am choosing Oversold Cemetery to add to the cube. 5 cards that interact well with it that I am also choosing are Sakura Tribe Elder, Phyrexian Plaguelord, Ravenous Baloth, Solemn Simulacrum and Alchemist Apprentice..
Just one card? Kevin knows that we couldn’t possibly pick one single card to add to our Rogue cube, we’re far too greedy for that. What’s a pirate without his greed? In the interest of not becoming filthy imperial navy scum, we are going to fully engage our greed and pile on the options. Here she comes on the port bow, our picks with their accompanying quintuplet of supporting cards!
Why? Because, like bow ties, bouncing things is cool. These cards are all playable by themselves, and only get stronger when put in a deck together. You’ll be sure to shiver some timbers with your antics.
Adam is a Bad Person
Not only does Adam want your opponent to lose instantly with Rest in Peace and Leyline of the Void, but he also wants you to lose instantly. If you flip Phage with helm in play, you’re walking the plank. If you flip the Desolation Angel, you’re not paying the kicker, and that would make any land-lubber cry. Combo cautiously my friend.
Man the Cannons
Get in your time machine, set the dial to 2004, and get ready to play some vintage. Give your opponent the gift of a massive Charbelcher to the face with this cube combo. Xantid is sure to bug your opponent, and can pave the way to victory the turn you want to put your opponent in the brig.
Why does it take a pirate so long to learn the alphabet? Because they can spend years at C (sea). Sometimes you need to make port, and plunder supplies from the unsuspecting villagers. These picks make sure you’ll have a good knight at the draft.
What are you going to do with all those gold coins ye be plunderin’ from yer adventures? Ye best be flippin’ them for a game win or two. Flipping coins is the dirtiest way you can win a game of MTG, and gambling seems like a roguish way to do it, as long as you stack the odds in your favor. Krark’s thumb helps you do that. Mirror Gallery and Prototype Portal makes you all thumbs. Mana Clash or Game of Chaos gets you flipping coins, and your opponent flipping tables.
What do you think of our picks? Which card would you choose, and which 5 cards could you have accompany it in the rogue cube? Let us know in the comments. Big thanks to Kevin and RDB for the awesome opportunity to collaborate.